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. Author manuscript; available in PMC: 2018 Nov 1.
Published in final edited form as: Psychol Addict Behav. 2017 Sep 18;31(7):763–774. doi: 10.1037/adb0000308

Table 1.

Network Effect Values Used in Simulations

Network Effect Social Selection Level
Description of Effect
Zero 1x 2x 3x
 Outdegree −2.41 −2.53 −2.73 −3.02 Controls number of friendships formed
 Drinking Similarity 0 0.39 0.78 1.17 Tendency to form friendships based on similarity in drinking statuses
 Transitivity 0.49 0.49 0.49 0.49 Tendency to form relationships with friends-of-friends
 Reciprocity 1.85 1.85 1.85 1.85 Tendency to form friendships with others who extend ties to actor
 Three-Cycle −0.35 −0.35 −0.35 −0.35 Tendency for network closure
 Friendship Rate 13.17 13.17 13.17 13.17 Typical number of opportunities to change friendships

Social Influence Level
Drinking Effect Zero 1x 2x 3x 4x Description

 Linear Drinking −0.32 −0.32 −0.32 −0.32 −0.32 Linear distribution of drinking
 Quadratic Drinking 0.09 0.09 0.09 0.09 0.09 Quadratic distribution of drinking
 Social Influence (average alter) 0 0.19 0.38 0.57 0.76 Tendency to change drinking status toward the average drinking status of friends
 Drinking Rate 2.24 2.24 2.24 2.24 2.24 Typical number of opportunities to change drinking status

Note. Values at the “1×” levels are reference values from a meta-analysis provided by Huang et al. (2014). Levels of 2×, 3×, and 4× indicate the degree of increased size of social selection or social influence relative to these reference values. In the present study, all levels of social selection were crossed with all levels of social influence. Outdegrees were adjusted slightly from their original values of −2.66 at each level of social selection to provide approximately 5.17 outgoing ties per actor. Networks first evolved using friendship and drinking rate parameters that were 5 times larger than those shown in the table here to allow adequate evolution after they were initialized using completely random drinking and friendship values (per Snijders, 2010).