Table 4.
Device | Labor Total (min) |
Ongoing Costs
|
Initial Device Cost |
||
---|---|---|---|---|---|
Labor1 | Supplies | Total | |||
Legacy Videogame System | 3.2 | $1.01 | $1.552 | $2.56 | $1650.003 |
| |||||
Contemporary Videogame System | 3.2 | $1.01 | $1.552 | $2.56 | $9354 |
Pipe Feeder | 2.4 | $0.76 | $0.18 | $0.94 | $5.75 |
| |||||
PES Frame5 | $69.00 | ||||
Food Feeder | 2.4 | $0.76 | $0.18 | $0.94 | $59.50 |
Food Feeder (Study 2) | 2.9 | $0.92 | $0.21 | $1.13 | $59.50 |
Treat Dispenser | 2.6 | $0.81 | $0.12 | $0.93 | $70.00 |
Combination Panel | 2.6 | $0.81 | $0.18 | $0.99 | $45.00 |
Challenger Ball | 2.5 | $0.78 | $0.16 | $0.94 | $39.50 |
Paint Roller | 2.1 | $0.67 | $0.07 | $0.74 | $9.27 |
Labor rate = $19/hr
Supplies for videogame assumes average of 500 pellets in 100 min session
Estimates reflect current prices for computer, joystick, pellet feeder and interface.
Estimates reflect current prices for a system that provides access to two enclosures at once, therefore the total system cost has been divided by two for a per monkey cost assessment.
Devices in shaded area were assessed in Bennett et al., 2014 and are presented here to allow for convenient comparison of the videogame system and Pipe Feeder to other enrichment strategies.