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. 2017 Nov;12(11):1823–1831. doi: 10.4103/1673-5374.219043

Figure 1.

Figure 1

Leap Motion-based virtual reality system and training games.

(A, B) Leap Motion-based virtual reality system; (C) petal-picking game; (D) piano-playing game; (E) robot-assembling game; (F) object-catching with balance board game; (G) firefly game; (H) bee-batting game.