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. 2018 Jan 16;9:233. doi: 10.1038/s41467-017-02597-8

Table 1.

Summary results for our comparison of algorithms

Algorithm Round-Robin average % Best score Worst-case score Replicator dynamic Group-1 Tourney Group-2 Tourney Rank summary min–mean–max
S++ 1, 1, 1 2, 1, 2 1, 1, 1 1, 1, 1 1, 1, 2 1, 1, 1 1–1.2–2
Manipulator 3, 2, 3 4, 3, 8 5, 2, 4 6, 4, 3 5, 3, 3 5, 2, 2 2–3.7–8
Bully 3, 2, 1 3, 2, 1 7, 13, 20 7, 3, 2 6, 2, 1 6, 3, 5 1–4.8–20
S++/simple 5, 4, 4 8, 5, 9 4, 6, 10 10, 2, 6 8, 4, 6 9, 4, 6 2–6.1–10
S 5, 5, 8 6, 7, 10 3, 3, 8 5, 5, 8 7, 5, 9 7, 5, 9 3–6.4–10
Fict. play 2, 8, 14 1, 6, 10 2, 8, 16 3, 12, 15 2, 8, 12 4, 9, 14 1–8.1–16
MBRL-1 6, 6, 10 5, 4, 7 8, 7, 14 11, 11, 13 9, 7, 10 8, 7, 10 4–8.5–14
EEE 11, 8, 7 14, 9, 5 9, 4, 2 14, 10, 9 13, 9, 8 13, 10, 8 2–9.1–14
MBRL-2 14, 5, 5 13, 8, 6 19, 5, 3 18, 9, 4 18, 6, 5 18, 6, 4 3–9.2–19
Mem-1 6, 9, 13 7, 10, 21 6, 9, 17 2, 6, 10 3, 10, 17 2, 8, 15 2–9.5–21
M-Qubed 14, 20, 4 15, 20, 3 15, 19, 5 17, 19, 5 17, 21, 4 16, 21, 3 3–13.2–21
Mem-2 9, 11, 20 9, 11, 22 13, 17, 22 4, 13, 19 4, 13, 25 3, 12, 20 3–13.7–25
Manip-Gf 11, 11, 21 12, 12, 19 12, 11, 19 9, 7, 20 12, 14, 20 11, 13, 21 7–14.2–21
WoLF-PHC 17, 11, 13 18, 14, 14 18, 14, 18 16, 14, 14 16, 11, 11 15, 11, 11 11–14.2–18
QL 17, 17, 7 19, 19, 4 17, 18, 7 19, 18, 7 19, 20, 7 19, 18, 7 4–14.4–20
gTFT 11, 14, 22 11, 15, 20 11, 16, 23 8, 8, 22 10, 16, 21 10, 15, 22 8–15.3–23
EEE/simple 20, 15, 11 20, 17, 12 20, 10, 9 20, 16, 11 24, 15, 14 20, 16, 13 9–15.7–24
Exp3 19, 23, 11 16, 23, 15 16, 23, 6 15, 23, 12 15, 25, 13 17, 25, 12 6–17.2–25
CJAL 24, 14, 14 25, 14, 13 24, 12, 15 24, 17, 16 20, 12, 16 22, 14, 16 12–17.3–25
WSLS 9, 17, 24 10, 16, 24 10, 20, 24 12, 20, 24 11, 17, 24 12, 17, 25 9–17.6–25
GIGA-WoLF 14, 19, 23 17, 18, 23 14, 15, 21 13, 15, 23 14, 18, 22 14, 19, 23 13–18.1–23
WMA 21, 21, 15 21, 21, 16 22, 21, 12 22, 21, 17 21, 19, 15 23, 20, 17 12–19.2–23
Stoch. FP 21, 21, 15 22, 22, 17 23, 22, 11 23, 22, 18 25, 24, 18 25, 22, 18 11–20.5–25
Exp3/simple 21, 24, 16 23, 24, 18 21, 24, 13 21, 24, 21 22, 22, 19 21, 23, 19 13–20.9–24
Random 24, 25, 25 24, 25, 25 25, 25, 25 25, 25, 25 23, 23, 23 24, 24, 24 23–24.4–25

This summary gives the relative rank of each algorithm with respect to each of the six performance metrics we considered, at each game length. A lower rank indicates higher performance. For each metric, the algorithms are ranked in 100-round, 1000-round, and 50,000-round games, respectively. For example, the 3-tuple 3, 2, 1 indicates the algorithm was ranked 3rd, 2nd, and 1st in 100, 1000, and 50,000-round games, respectively. More detailed results and explanations are given in Supplementary Note 3