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. 2017 Feb 7;5:19–28. doi: 10.1016/j.abrep.2017.02.002

Table 3.

Means, standard deviations (SD), possible/actual range, t-/U value and significance (p) for differences in means between the control participants and WoW group for the variables gaming experience (years), online gaming hours per week, GAIN, s-IAT, OGAS, WoW-SPUQ and BIS-11.

Control group
WoW players
Possible range Actual range t-/U value p
Mean SD Mean SD
Male participants
Gaming expertise (years) 9.49 6.81 14.29 4.85 0–22/6–25 − 3.369 0.001
Online gaming hours per week 1.18 2.11 19.71 11.44 0–9/0–50 30.0 < 0.001
GAIN 450.77 39.10 443.04 54.30 0–900 370–510/305–525 0.678 0.500
s-IAT 21.67 6.53 23.79 6.90 12–60 12–42/14–41 − 1.280 0.205
OGAS 8.67 2.39 15.79 5.85 7–35 7–17/9–29 94.5 < 0.001
WoW-SPUQ 87.57 23.26 27–189 –/53–134
BIS-11 total 65.00 13.39 64.63 8.94 30–120 40–99/53–90 0.125 0.901
BIS-11 attentional 17.13 4.95 16.57 2.85 8–32 8–30/12–21 0.579 0.565
BIS-11 motor 23.16 4.81 22.43 3.66 11–44 14–35/16–33 0.671 0.504
BIS-11 non-planning 24.71 5.32 25.74 4.77 11–44 14–40/16–40 − 0.803 0.425



Female participants
Gaming expertise (years) 3.86 5.76 11.50 5.29 0–15/1–20 − 4.557 < 0.001
Online gaming hours per week 0.09 0.43 17.56 9.06 0–2.5/1–37.5 1.5 < 0.001
GAIN 429.74 39.98 439.06 58.72 0–900 330–510/295–510 − 0.678 0.501
s-IAT 18.58 4.99 21.44 5.24 12–60 13–36/14–30 199.5 0.047
OGAS 7.11 0.51 13.50 3.69 7–35 7–10/9–21 4.0 < 0.001
WoW-SPUQ 81.63 22.42 27–189 −/50–119
BIS-11 total 61.25 9.14 61.73 6.16 30–120 37–87/53–77 − 0.187 0.852
BIS-11 attentional 16.61 3.55 17.06 3.38 8–32 10–25/10–22 − 0.438 0.663
BIS-11 motor 21.08 3.93 21.80 3.97 11–44 12–31/17–29 − 0.592 0.557
BIS-11 non-planning 23.97 4.16 23.31 2.70 11–44 13–35/17–27 0.584 0.562

Note: Mann-Whitney-U-Test was conducted for comparing the means of non-normally distributed variables. Results are depicted in italics in the table.