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. 2018 Feb 15;5(1):e13. doi: 10.2196/mental.8894

Table 3.

Themes from interviews and focus groups.

Key themes Subthemes from interviews Subthemes from focus groups
1: Needs and aims Accessibility and target group Increasing awareness and tackling stigma

Increase awareness and tackle stigma A lack of resources for young people

Lack of resources for young people Embrace digital technology as a medium that’s relevant for young people

Need to engage young people Diversity

Embrace a medium that’s relevant for young people Need to target parents, carers and families

Promote self-management or autonomy

Accessible for a diverse range of users

Young people find it difficult to talk to adults

Help for parents, carers, and professionals working with young people
2: Design issues Harnessing multimedia to engage the user Harnessing multimedia to engage the user

Harnessing multimedia to communicate information Multiplatform use and app

Multiplatform approach and app Clear structure, navigation, and distribution of information

Clear structure and navigation Language

Language issues Characters and avatars

Characters and avatars Imagery and metaphors

Using metaphors to develop a relationship with the problem Moodboards

Color Gaming element

Images of heads and brains Personalizing the space

Gamification Monitoring tool

Personalizing the space Technical aspects—security and confidentiality and use of forums or social media

Monitoring tool

Forums, security, and confidentiality
3: Content issues General approach General approach

What are mood, well-being, and depression?

What are mood, well-being, and depression?

Possible reasons for low mood and depression Other difficulties related to low mood and depression

Prevention and self-management Causes, reasons and risk factors

Where to get help Prevention and self-management strategies

Section for parents, carers, friends, and professionals Where to get help


Information for parents, carers, and professionals
4: Integration and context Use of the program with others (eg, parent, friend, professional) Use with parent, carer, friend, and professional

School and education services Use within education and health services

Health and other services Name, branding, and promotion

Name, branding, and promotion