Table 2.
Internet activity | All (n = 1749) | 18 ≤ Age ≤ 25 (n = 1042) | 26 ≤ Age ≤ 55 (n = 592) | Age > 55 (n = 115) |
---|---|---|---|---|
Demographic variables | 0.000 | 0.000 | 0.000 | 0.000 |
Gender × any Internet activity | 0.000 | 0.000 | 0.000 | 0.000 |
Age × general surfing | 0.000 | – | – | – |
Age × Internet gaming | 0.000 | – | – | – |
Age × RPG | 0.330 | – | – | – |
Age × time wasters | 0.000 | – | – | – |
Age × action multiplayer | 0.000 | – | – | – |
Age × shopping | 0.000 | – | – | – |
Age × gambling | 0.150 | – | – | – |
Age × auction websites | 0.350 | – | – | – |
Age × social networking | 0.000 | – | – | – |
Age × sports | 0.000 | – | – | – |
Age × pornography | 0.000 | – | – | – |
Age × messaging | 0.000 | – | – | – |
Age × streaming media | 0.350 | – | – | – |
Lasso - least absolute shrinkage and selection operator; RPG - Role Playing games; Demographic variables are: Age, Gender, Race, Education, Relationship status and Sexual Orientation. For presentation purposes the significant Lasso coefficients are indicated in bold.