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. 2018 Apr 3;15(4):668. doi: 10.3390/ijerph15040668

Table 1.

Studies examining the relationship between Internet Gaming Disorder (IGD) and comorbid psychopathology, including effect sizes.

Source Study Type N Population Age a Sex Country IGD Measures Psychopathology Measures Psychopathology Outcome Association Effect Size 95% CI of d
Baer et al., 2011 [24] cross-sectional 102 adolescents
13.7 ± 1.9
M/F Canada Computer/Gaming-station Addiction Scale (CGAS) Strengths and Difficulties Questionnaire Emotional problems full R2 = 0.29
Hyperactivity full R2 = 0.18
Cole & Hooley, 2013 [25] cross-sectional 163 general population
27.3 ± 9.1
M/F USA Generalized Problematic Internet Use Scale (GPIUS) State-Trait Anxiety Inventory (STAI) Anxiety state full d = 0.26 −0.05–0.57
Anxiety trait full d = 1.07 0.74–1.40
Social Phobia Scale Social phobia full d = 1.17 0.83–1.50
Jiménez-Murcia et al., 2014 [26] cross-sectional 193 adults with GD
42.4 ± 13.4
M/F Spain Video-game Dependency Test (VDT) Symptom Checklist 90-revision Somatization full d = 0.57 0.16–0.983
Obsessive-Compulsive full d = 0.84 0.424–1.257
Interpersonal Sensitivity full d = 0.76 0.341–1.169
Depression full d = 0.58 0.17–0.991
Anxiety full d = 0.64 0.216–1.064
Hostility full d = 0.68 0.255–1.106
Phobic-Anxiety full d = 0.55 0.127–0.973
Paranoid Ideation full d = 0.83 0.402–1.259
Psychoticism full d = 0.56 0.137–0.983
Kim et al., 2016 [27] cross-sectional 3041 adults 20–49 M/F South Korea IGD diagnostic criteria in DSM-5 Brief Symptom Inventory (BSI) Somatization full d = 1.59 1.481–1.703
Obsessive-Compulsive full d = 1.67 1.557–1.78
Interpersonal Sensitivity full d = 1.61 1.499–1.721
Depression full d = 1.75 1.642–1.867
Anxiety full d = 1.75 1.642–1.866
Hostility full d = 1.72 1.61–1.834
Phobic-Anxiety full d = 1.82 1.705–1.928
Paranoid Ideation full d = 1.74 1.623–1.847
Psychoticism full d = 1.76 1.646–1.87
King et al., 2013 [28] cross-sectional 1287 adolescents
12–18
M/F Australia Pathological Technology Use (PTU) Revised Children’s Anxiety and Depression Scale Depression none
Obsessive-Compulsive Disorder (OCD) none
Anxiety none
King & Delfabbro, 2016 [29] cross-sectional 824 adolescents
14.1 ± 1.5
M/F Australia IGD Diagnostic criteria in DSM-5 Depression Anxiety Stress Scales, 21-item version Depression full * d = 0.62 0.087–1.155
Anxiety full * d = 0.50 −0.035–1.025
Laconi et al., 2017 [30] cross-sectional 418 adults
21.9 ± 3
M/F France Internet Gaming Disorder Test-10 (IGDT-10) Center for Epidemiologic Studies, Depression Scale-10 Depression full d = 2.687 1.969–3.405
Männikkö et al., 2015 [31] cross-sectional 293 general population
18.7 ± 3.4
M/F Finland Gaming Addiction Scale (GAS) School Health Promotion (SHP) Depression full R2 = 0.17 -
Anxiety full R2 = 0.11 -
Mentzoni, et al., 2011 [32] cross-sectional 816 general population
15–40
M/F Norway Gaming Addiction Scale for Adolescents (GASA) Hospital Anxiety and Depression Scale (HADS) Depression full n/a -
Anxiety full n/a -
Müller et al., 2015 [33] cross-sectional 12,938 adolescents
15.8 ± 0.7
M/F Germany Assessment of Internet and Computer Game Addiction (AICGA) Youth Self-Report Anxious-Depression full d = 0.34 0.183–0.496
Withdrawn-Depression full d = 0.35 0.347–0.507
Na et al., 2017 [34] cross-sectional 1819 adults 20–49 M/F South Korea IGD diagnostic criteria in DSM-5 Symptom Checklist 90-revision Depression full n/a -
Anxiety full n/a -
Starcevic et al., 2011 [35] cross-sectional 1945 general population over 14 M/F Australia Video-Game Use Questionnaire (VGUQ) Symptom Checklist 90 Somatization partial> d = 1.02 0.854–1.187
Obsessive-Compulsive partial d = 1.365 1.196–1.534
Interpersonal Sensitivity partial d = 1.228 1.059–1.396
Depression partial d = 1.264 1.096–1.433
Anxiety partial> d = 1.149 0.981–1.317
Hostility partial> d = 1.276 1.108–1.445
Phobic-Anxiety partial> d = 1.131 0.964–1.299
Paranoid Ideation partial> d = 1.203 1.035–1.371
Psychoticism partial> d = 1.368 1.199–1.537
Stetina et al., 2011 [36] cross-sectional 468 general population
11–67
M/F Austria Problematic Internet use scale (ISS-20) Questionnaire for depression diagnostics (FDD for DSM-IV) Depression none - -
Strittmatter et al., 2015 [37] cross-sectional 9758 adolescents
15.0 ± 1.3
M/F Germany Young Diagnostic Questionnaire (YDQ) Beck Depression Inventory II Depression full d = 0.58 0.449–0.702
Strengths and Difficulties Questionnaire (SDQ) Hyperactivity full d = 0.53 0.399–0.652
Vadlin et al., 2016 [38] cross-sectional N1 (1868) N2 (242) adolescents
12–18
M/F Sweden Gaming Addiction Identification (GAIT) Depression Self-Rating Scale (DSRS-A) Depression full OR 2.47 (1.44–4.25) -
Spence Children‘s Anxiety Scale (SCAS) Anxiety full OR 2.06 (1.27–3.33) -
Adult ADHD Self-Report Scale (ASRS-A) Attention Deficit Hyperactivity Disorder (ADHD) full OR 2.43 (1.44–4.11) -
Psychotic-like experiences (PLEs) Psychoticism none - -
Wang et al., 2018 [39] cross-sectional 7200 general population
14–39
M/F South Korea IGD diagnostic criteria in DSM-5 Patient Health Questionnaire9 (PHQ9) Depression full n/a -
Generalized Anxiety Disorder Scale (GAD-7) Anxiety n/a - -
Wartberg et al., 2017 [40] cross-sectional 1095 adolescents
13.0 ± 0.82
M/F Germany Internet Gaming Disorder Scale (IGDS) Reynolds Adolescent Adjustment Screening Inventory Depression and anxiety full OR 1.09 (1.02–1.17) -
Hyperactivity full OR 1.27 (1.16–1.39) -
Wei et al., 2012 [41] cross-sectional 722 general population
21.8 ± 4.9
M/F Taiwan Chen’s Internet Addiction Scale (CIAS) Depression and Somatic Symptoms Scale (DSSS) Depression full R2 = 0.298 -
Social Phobia Inventory (SPIN) Social phobia full n/a -
Panagiotidi, 2017 [42] cross-sectional 205 adults
27.4 ± 10
M/F United Kingdom Problem Video-Game Playing Test (PVGT) ADHD Self-Report Scale (ASRS) ADHD full R2 = 0.22 -
Gentile et al., 2011 [43] Longitudinal 3034 children, adolescents
11.2 ± 2.06
M/F Singapore Pathological Technology Use (PTU) Asian Adolescent Depression Scale (AADS) Depression full R2 = 0.49 -
Child Anxiety-Related Emotional Disorders (SCARED) Anxiety full R2 = 0.29 -
Adult ADHD Self-Report Scale (ASRS-A) ADHD none - -
Social Phobia Inventory (SPIN) Social phobia full R2 = 0.20 -
Van Rooij et al., 2011 [44] Longitudinal T1 (1572) T2 (1476) children
13–16
M/F Deutschland Compulsive Internet Use Scale (CIUS) Depressive Mood List T1: Depression
T2: Depression
none
full #
n/a -
Revised Social Anxiety Scale for Children T1: Social anxiety
T2: Social anxiety
none
none
- -
Hyun et al., 2015 [45] case-control 308 general population
21.0 ± 5.9
M/F South Korea Young Internet Addiction Scale (YIAS) Beck Depressive Inventory (BDI) Depression full d = 1.09 0.88–1.305
Beck Anxiety Scale (BAI) Anxiety full d = 0.64 0.437–0.845
Dupaul’s ADHD scale (K-ARS) ADHD full d = 1.05 0.838–1.262
Yen et al., 2016 [46] case-control 174 adults
23.29 ± 2.34
23.38 ± 2.40
M/F Taiwan Semi-structured interview with the DSM-5 IGD criteria ADHD DSM-IV-TR criteria diagnosis for adult and childhood ADHD full OR 13.51 (4.49–40.64) -
Brunborg et al., 2014 [47] cohort 1928 adolescents
13–17
M/F Norway Game Addiction Scale for Adolescents (GASA) Hopkins Symptom Checklist Depression T1: full
other time: none
R2 = 0.25 -
-

a Age is presented in years as a range or mean with standard deviation (SD). M/F = both males and females analyzed together. * Low severity symptoms. n/a Non-enough data provided to calculate the effect size or not applicable. # When non-addicted heavy gamers and addicted heavy gamers compared. > A difference was found between IGD subjects and non IGD subjects but the psychopathology scores on both groups were not clinical.