Table 1.
Total arthroscopies performed | 0 | 1 to 20 | 21 to 50 | 51 to 100 | > 100 | > 200 |
---|---|---|---|---|---|---|
Residents | 6 | 1 | 5 | 0 | 0 | 0 |
Experts | 0 | 0 | 0 | 0 | 0 | 5 |
Total hours on knee / shoulder virtual reality based | 0 | 1 to 5 | 6 to 20 | |||
Residents | 3 | 10 | 7 | |||
Experts | 1 | 3 | 1 | |||
Total hours of playing video games per week | 0 | 1 to 5 | 6 to 20 | |||
Residents | 19 | 1 | 0 | |||
Experts | 4 | 1 | 0 | |||
Handedness | right | left | ||||
Residents | 16 | 4 | ||||
Experts | 5 | 0 |
The distribution of the demographic data and previous real arthroscopy- and simulator experience are depicted of the 20 residents and the five experts