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. 2018 May 16;9:736. doi: 10.3389/fpsyg.2018.00736

Table 3.

Multiple regressions on different trait expression scores.

Overall Traits
Interpersonal-affective deficits
Disinhibition
Final Model B SE B β B SE B β B SE B β
Constant 37.68 17.48 - 21.15 13.64 - 16.53 7.74 -
Non-violent video games 0.85 1.26 0.05 0.63 0.98 0.05 0.22 0.56 0.03
Violent video games 3.49 1.26 0.23** 2.49 0.99 0.21* 1.00 0.56 0.16*
Gender 4.22 2.37 0.15 4.53 1.85 0.20* -0.31 1.05 -0.03
Age -3.02 1.94 -0.12 -1.87 1.52 -0.09 -1.15 0.86 -0.11
Educational level -0.93 2.47 -0.03 -1.11 1.92 -0.04 0.17 1.09 0.01
Stress 3.53 2.19 0.14 0.80 1.71 0.04 2.72 0.97 0.25**
Sleep -0.66 2.24 -0.02 -0.32 1.84 -0.01 -0.34 1.04 -0.03
Psychological problems 3.94 2.57 0.12 2.88 2.00 0.11 1.05 1.14 0.07
Physical exercise -1.32 1.06 -0.09 -1.16 0.83 -0.10 -0.17 0.47 -0.03
Violent movies 2.54 1.15 0.17* 2.08 0.90 0.18* 0.47 0.51 0.08
Alcohol consumption 0.45 0.74 0.05 1.14 0.58 0.16 -0.64 0.33 -0.18*
Smoking 1.33 0.68 0.16* 0.41 0.53 0.06 0.92 0.30 0.26**
Drug use 2.11 3.87 0.04 2.47 3.02 0.06 -0.36 1.71 -0.02

For overall traits R2 = 0.02 for Model 1, ΔR2 = 0.07∗∗ for Model 2, ΔR2 = 0.03 for Model 3, ΔR2 = 0.11∗∗ for Model 4. For interpersonal-affective deficits R2 = 0.02 for Model 1, ΔR2 = 0.08∗∗ for Model 2, ΔR2 = 0.05 for Model 3, ΔR2 = 0.09 for Model 4. For disinhibition R2 = 0.00 for Model 1, ΔR2 = 0.01 for Model 2, ΔR2 = 0.01 for Model 3, ΔR2 = 0.14∗∗ for Model 4. p < 0.05, ∗∗p < 0.01.