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. 2018 Jun 5;16(6):e2005339. doi: 10.1371/journal.pbio.2005339

Fig 1. Foraging task in environmental contexts.

Fig 1

(A) Example trial from monkey PA with a safe environment (#121 in Fig 1C). Top: sequence of events starting with blank screen during the ITI. Bottom: eye position (magenta: horizontal; green: vertical) and spike activity of one amygdala neuron (spike timing, blue). In this trial, the bad object appeared twice, followed by the good object (top). The monkey made saccades from the fixation point to both objects but quickly returned to the center for the bad object and kept fixating the good object to get a reward. The neuron was nearly silent (only two spikes). (B) Trial from monkey PA with a dangerous environment (#172 in Fig 1C). After the bad object, the robber object appeared and remained until the good object appeared, to which the monkey made a saccade quickly enough to trigger reward delivery. On other trials when the saccade was delayed, the robber object jumped to the good object and no reward was available. See S1 Fig and Materials and methods for detailed procedures. See also S1 and S2 Movies. The same neuron continued to be active until the reward delivery (unlike in the safe environment in A). Performing these trials correctly required the monkey to retrieve the memories of the objects contained in the scene. We refer to each scene as an “environment.” (C) Multiple sets of example scenes (n = 56) and objects (n = 140) for monkey PA. Each scene contained one good object (associated with a big or small reward) and one bad object (associated with no reward). Some scenes contained a third object that acted as a robber object (D/R) or a distractor object (some in S/R and S/P). The robber object tried to attack the good object and forestall the reward (as in S1 Fig). The distractor remained while another object (good or bad) appeared, but never attacked the other object. Each good object was consistently associated with either a big or a small reward. We thus classified these scenes into three groups. D/R: dangerous (with robber) and rich (big reward). S/R: safe (no robber) and rich (big reward). S/P: safe (no robber) and poor (small reward). The trial continued with objects appearing in random sequence and position until the monkey ended the trial by holding fixation on either the good object (followed by reward) or the bad object (followed by no reward). The scene remained until the end of the trial. These example scene images were derived from OpenAerialMap (https://openaerialmap.org). D/R, dangerous and rich; ITI, intertrial interval; S/P, safe and poor; S/R, safe and rich.