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. 2017 Dec 26;2(1):51–54. doi: 10.1002/aet2.10076

Table 1.

Ground Rule and Role Descriptions

Ground Rules Description
Family Starts with a certain amount of cash on hand and resources (appliances, durable good, maybe a car title). If housed must make mortgage, utility, food/clothing payments. Children > 5 years must go to school. Children < 5 years must be dropped off at childcare. Adults with jobs should go to the employer. Other than this, families have discretion of which stations to go to in order to accomplish all of the tasks on hand.
Transportation Going to each station requires a transportation pass, which is collected at that station and represents transportation costs (if has car—cost of gas/maintenance; if no car—cost of public transit).
Timing of week. Keeps time (15‐minute weekday, 5‐minute weekend for total of 20 minutes each week). Total simulation is 4 weeks or 1 month.
Role Description
Family Made up of one to five individuals. May be a combination of adults and children. Plans to accomplish IADLs each week and goes to stations of choosing each week to accomplish IADLs.
Employer Ensures that employees are not more than 3 minutes late. Pays employees each week. Fires employees. Takes job applications. Interviews new job applicants.
Interfaith services Runs homeless shelter. Provides resources for families seeking assistance.
Banker Cashes checks. Redeems “luck‐of‐the‐draw” cards.
Utilities company Takes utilities payments. Issues utility shut off warnings for those who are late in payments. Issues utility shut off notices starting week 3 of simulation.
School Provides supervision for children during school time. Collects fees for children's school‐related expenses. Issues tardy notices to parents whose children are late.
Community action agency Provides assistance to families requesting assistance. Issues vouchers that are redeemable at Supercenter for food. Helps families with forms.
Mortgage company Takes mortgage payments. Issues eviction notices for those who are late in payments starting in week 3 of simulation. Goes out and reminds families about late payments starting week 3 of simulation.
Social services Schedules individuals for appointments to apply for public benefits (food stamps, cash aid). Issues public benefits applications. Reviews public benefits applications. Issues food stamps cards and cash aid checks.
QuikStop Sells transportation passes. Makes payday loans. Issues loans against car titles.
Supercenter Sells food and clothing. Issues starvation notices to families who are behind on food and clothing payments. Employs individuals part time.
Childcare Provides childcare for minor children too young for school. Collects childcare payments.
Pawnshop Negotiates with individuals who are looking to pawn appliances and durable goods. Issues cash for items pawned by families.
Police Arrests individuals who are stealing or fighting. Places these individuals in jail. Investigates claims of robbery.
Thief Steals from families as opportunities arise. Avoids police.
Facilitator Keeps time. Hands out “luck‐of‐the‐draw cards.” Answers questions. Leads large group debrief.

IADL = instrumental activities of daily living.