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. 2018 Jul 24;9:597. doi: 10.3389/fneur.2018.00597

Figure 2.

Figure 2

(A) Paparazzi game, whereby subject maintained the splint's red LED light over the white limousine. The yellow highlight around the car indicates that the subject is currently on the target. (B) Frog game, whereby a frog controlled by the subject's movements was to be kept on a lily pad. The lily pad turned bright green when the frog was on target. (C) Map game, during which the subject kept the LED over the flying helicopter as it traveled a circuitous route across the continental USA. (D) Mario game, whereby a Mario character controlled by the splint follows a gold coin and moves toward or away from a green gift box depending on the contents of the box when they are revealed. (E) Outline game, whereby a subject used the splint LED to carefully follow a target as it outlined 1 of 20 different shapes (such as the Statue of Liberty). After each round, the actual outlined shape (in white) was presented alongside the subject's attempts (in red). (F) UFO game, whereby the splint LED followed a UFO to prevent it from destroying the Earth.