TABLE 3.
Intervention Practice | % Useful Treatment | % Commonly Used | % Research Supported | % Familiar With |
---|---|---|---|---|
Relaxation | 100.00% | 97.00% | 97.10% | 90.60% |
Cognitive Restructuring/Using Positive/Coping Self-Talk | 100.00% | 86.10% | 80.60% | 94.30% |
Visual Tools | 100.00% | 85.70% | 77.10% | 100.00% |
Stories/Vignettes | 100.00% | 82.80% | 40.00% | 100.00% |
Graduated Exposure/Systematic Desensitization | 97.20% | 88.80% | 94.40% | 98.10% |
Psychoeducation | 97.10% | 91.20% | 50.00% | 86.80% |
Priming | 97.10% | 88.60% | 82.90% | 100.00% |
Self-Management | 97.10% | 55.90% | 38.20% | 98.10% |
Self-Awareness of Bodily Responses | 97.00% | 90.90% | 84.80% | 86.80% |
Behavioral Rehearsal/Role-Playing | 94.80% | 89.40% | 71.10% | 98.10% |
Modeling or Imitation | 94.30% | 80.00% | 42.90% | 100.00% |
Shaping | 94.10% | 70.60% | 52.90% | 98.10% |
Meditation | 93.10% | 55.20% | 51.70% | 69.70% |
Didactic Teaching, Social Scripts, Instructional Learning | 91.70% | 63.90% | 25.00% | 98.10% |
Functional Behavioral Assessment | 91.50% | 62.80% | 37.10% | 100.00% |
Mindfulness Exercises | 90.70% | 71.90% | 65.50% | 79.30% |
Choice Making/Providing Choices | 89.20% | 75.60% | 29.70% | 100.00% |
Acceptance Strategies | 88.90% | 59.20% | 25.90% | 66.00% |
Motivation by Incorporating Special Interests Into Activities | 88.50% | 77.10% | 45.70% | 98.10% |
Homework | 88.50% | 74.30% | 71.40% | 100.00% |
Response Prevention or Ritual Prevention | 87.90% | 60.60% | 75.80% | 90.50% |
Parent Coaching | 85.30% | 70.60% | 52.90% | 96.20% |
Functional Communication Training | 84.40% | 71.90% | 46.90% | 90.60% |
Socratic Discussions | 83.90% | 61.30% | 25.80% | 83.00% |
Positive Reinforcement | 83.30% | 80.50% | 41.70% | 100.00% |
Prompt Fading | 82.80% | 71.40% | 42.90% | 100.00% |
Performance Feedback | 81.80% | 69.70% | 45.50% | 92.50% |
Sensory Breaks, Physical Activity, or Gross Motor Movement | 80.60% | 55.50% | 33.30% | 90.60% |
Prompting | 80.00% | 80.00% | 40.00% | 100.00% |
Environmental Structuring | 80.00% | 77.10% | 31.40% | 98.20% |
Embedding Special Interests in Social Interaction | 77.20% | 57.10% | 20.00% | 100.00% |
Noncontingent Reinforcement or Built in Breaks | 76.50% | 47.00% | 11.80% | 96.20% |
Extinction | 74.30% | 45.70% | 28.60% | 100.00% |
Distance Education, Telehealth, or Remote Training | 74.10% | 11.10% | 3.70% | 66.00% |
Reinforcement Schedules | 71.40% | 54.30% | 25.70% | 100.00% |
Motivational Interviewing | 71.40% | 35.00% | 10.70% | 75.50% |
Token Economy | 68.60% | 51.50% | 31.40% | 100.00% |
Peer Modeling or Peer Mentoring | 68.60% | 42.90% | 14.30% | 100.00% |
Games and Activities That Require Social Interaction | 67.60% | 55.90% | 5.90% | 96.20% |
Differential Reinforcement | 66.60% | 57.60% | 30.30% | 94.40% |
Video/Audio Modeling | 64.50% | 19.40% | 12.90% | 84.90% |
Technology-Aided Instruction and Intervention | 63.70% | 24.30% | 6.10% | 83.10% |
Task Analysis/Chaining | 62.90% | 44.90% | 34.30% | 100.00% |
Suppression Approach | 58.60% | 31.00% | 0.00% | 73.50% |
Social Context Structuring (Lunch Bunch) | 57.60% | 42.40% | 9.10% | 84.90% |
Stimulus Control | 54.60% | 45.40% | 12.10% | 94.30% |
Use of Song | 47.80% | 13.00% | 0.00% | 64.20% |
Games & Activities (Noncomputerized) Requiring Nonverbal Skills | 44.40% | 18.50% | 0.00% | 69.80% |
Computerized Activities Requiring Nonverbal Skills | 41.60% | 16.70% | 0.00% | 56.60% |
Peer Monitoring and/or Peer Reinforcement | 38.50% | 19.20% | 7.70% | 73.60% |
Behavior Contract/Contingency Contract | 36.90% | 31.60% | 5.30% | 100.00% |
Communicative Temptations | 25.90% | 25.90% | 3.20% | 86.80% |
Imitating the Child | 25.00% | 25.00% | 7.10% | 79.20% |
Response Cost | 12.10% | 6.00% | 3.00% | 94.40% |
Time-Out | 2.90% | 17.60% | 0.00% | 98.10% |
Note: Anxiety, N = 38. Bold font indicates practices familiar to ≥ 75% of experts. Dark gray shows ≥ 75% agreement, and light gray shows ≤ 25% agreement.