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. Author manuscript; available in PMC: 2020 Jan 1.
Published in final edited form as: J Clin Child Adolesc Psychol. 2018 Jan 31;48(SUP1):S247–S268. doi: 10.1080/15374416.2017.1410826

TABLE 4.

Externalizing Behavior: Round 2 Consensus around Perceived Usefulness, Use, Research Support and Familiarity with Intervention Practices, Ranked by Perceived Usefulness

Intervention Practice % Useful
Treatment
% Commonly
Used
% Research
Supported
% Familiar
With
Functional Behavioral Assessment 100.00% 100% 95.3% 100.00%
Visual Tools 100.00% 95.1% 92.7% 100.00%
Differential Reinforcement 100.00% 89.5% 76.3% 94.40%
Environmental Structuring 100.00% 90% 62.5% 98.20%
Positive Reinforcement 97.70% 100% 84.1% 100.00%
Prompting 97.60% 95.2% 78.6% 100.00%
Priming 97.60% 88.1% 76.2% 100.00%
Parent Coaching 97.50% 75.6% 70.7% 96.20%
Functional Communication Training 97.40% 100% 94.7% 90.60%
Choice Making/Providing Choices 95.60% 91.1% 80% 100.00%
Reinforcement Schedules 95.20% 83.3% 85.7% 100.00%
Prompt Fading 95.20% 92.9% 76.2% 100.00%
Shaping 95.10% 85.4% 75.6% 98.10%
Psychoeducation 94.40% 88.9% 55.6% 86.80%
Self-Awareness of Bodily Responses 94.40% 61.1% 41.7% 86.80%
Behavior Contract/Contingency Contract 93.50% 87% 69.6% 100.00%
Stories/Vignettes 92.90% 76.2% 33.3% 100.00%
Motivation by Incorporating Special Interests Into Activities 92.70% 82.9% 51.2% 98.10%
Stimulus Control 92.50% 72.5% 72.5% 94.30%
Noncontingent Reinforcement or Built-In Breaks 92.50% 80% 62.5% 96.20%
Exercise, Sensory Breaks, Physical Activity, or Gross Motor Movement 92.30% 66.7% 41% 90.60%
Modeling or Imitation 90.50% 78.6% 47.6% 100.00%
Token Economy 90.30% 92.7% 90.2% 100.00%
Extinction 88.40% 86% 83.7% 100.00%
Self-Management 87.80% 53.7% 56.1% 98.10%
Behavioral Rehearsal/Role-Playing 84.80% 67.4% 45.7% 98.10%
Performance Feedback 84.30% 65.8% 47.4% 92.50%
Homework 83.30% 66.7% 61.9% 100.00%
Technology-Aided Instruction and Intervention 82.90% 48.6% 34.3% 83.10%
Cognitive Restructuring/Using Positive/Coping Self-Talk 81.80% 25.5% 13.6% 94.30%
Time-Out 80.50% 58.6% 39% 98.10%
Didactic Teaching, Social Scripts, Instructional Learning 79.00% 60.5% 18.6% 98.10%
Peer Modeling or Peer Mentoring 76.20% 38.1% 23.8% 100.00%
Response Cost 74.40% 69.2% 38.5% 94.40%
Relaxation 73.60% 52.6% 26.3% 90.60%
Video/Audio Modeling 72.20% 16.6% 25% 84.90%
Embedding Special Interests in Social Interaction 71.40% 59.5% 31% 100.00%
Task Analysis/Chaining 63.40% 43.9% 24.4% 100.00%
Distance Education, Telehealth, or Remote Training 63.30% 10% 6.7% 66.00%
Peer Monitoring and/or Peer Reinforcement 62.60% 28.1% 25% 73.60%
Motivational Interviewing 61.30% 29% 6.5% 75.50%
Graduated, Graded or Habituated Exposure/Systematic Desensitization 59.10% 43.2% 27.3% 98.10%
Meditation 58.30% 24.1% 13.8% 69.70%
Mindfulness Exercises 57.60% 36.4% 9.1% 79.30%
Games and Activities That Require Social Interaction 51.20% 39.1% 7.3% 96.20%
Response Prevention or Ritual Prevention 50.00% 27.5% 20% 90.50%
Acceptance Strategies 50.00% 21.5% 7.1% 66.00%
Use of Song 48.00% 8% 0% 64.20%
Communicative Temptations 45.70% 45.8% 14.3% 86.80%
Socratic Discussions 41.20% 38.4% 11.8% 83.00%
Social Context Structuring (Lunch Bunch) 40.00% 25.7% 14.3% 84.90%
Imitating the Child 37.60% 21.9% 9.4% 79.20%
Suppression Approach 29.00% 45.2% 0% 73.50%
Games & Activities (Noncomputerized) That Require Nonverbal Skills 28.60% 17.9% 3.6% 69.80%
Computerized Games & Activities That Require Nonverbal Skills 12.00% 8% 0% 56.60%

Note: Externalizing behavior, N = 48. Bold font indicates practices familiar to ≥ 75% of experts. Dark gray shows ≥ 75% agreement, and light gray shows ≤ 25% agreement.