Algorithm 1 Strackelberg-based game interaction process |
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1:
The sensing platform releases a sensing task, , and calculates payment incentive coefficient, C, whose upper limit is defined as ;
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2:
The sensing platform pushes and C to the set of potential participants U;
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3:
For each , he/she decides and reports () to the sensing platform, and the sensing platform forms a collection of potential participants, ;
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4:
The sensing platform conducts statistics on U:
4.1 if and = 0
then if ;
then ; go to step 2;
else go to step 5;
4.2 if and = 1
then go to step 5;
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5:
The sensing platform chooses participants according to of whose = 0 in U and constructs a collection of participants, ;
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6:
return Participant set, .
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