Table 1.
Item | Type | Cue | Options/Anchors | Score |
---|---|---|---|---|
Mistakes | Likert | “When I opened the door, the first thing I did was” | “grab correct key” | 0 |
“hesitate about dummy key | 1 | |||
“grab dummy key” | 2 | |||
“insert dummy key in lock” | 3 | |||
Effort | VAS | “Selecting the right key was” | “easy” → “hard” | 0–10 |
Time | VAS | “Selecting the right key was” | “fast” → “slow” | 0–10 |
Attention | VAS | “When I opened the door, my thoughts were with” | “something else” → “the keys” | 0–10 |
Note. For the mistakes item, participants had to indicate what their first action was when they were about to open their door. A score of 3 means that the first thing the participant did was to accidentally insert the dummy key in the lock. A score of 2 means that the participant grabbed the dummy key but refrained from going as far as inserting it into the lock (possibly because participant realized in time she or he was about to make a mistake). A score of 1 means the participant merely hesitated, but did not go as far as actually grabbing the dummy key. A score of zero means that the participant immediately grabbed the correct key