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. 1997 Jan-Feb;4(1):49–56. doi: 10.1136/jamia.1997.0040049

Figure 3.

Figure 3

Multimedia computer-based implementation of the Standard Gamble (SG). To make the SG preference elicitation task as similar as possible to the types of decisions that patients ordinarily face, we used real-life scenarios and a visual representation of the levels of risk patients may encounter through treatment. The SG utility for a health condition is approximately one minus this maximum acceptable risk of death. This picture shows a point early in the assessment process at which the computer is determining if a patient would take a small risk of death to avoid life with post-thrombotic syndrome.