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. 2018 Aug 27;20(8):e10058. doi: 10.2196/10058

Table 2.

Estimates of discrimination and severity parameters for the Game Addiction Scale under the graded-response model with the LTM package.

Item Discrimination, αia Severity


βi1 βi2 βi3 βi4 Spread
Salience 1.92 −0.04 0.83 1.58 2.29 2.33
Tolerance 2.03 −0.47 0.24 1.18 2.17 2.64
Mood modification 2.13 0.35 1.06 1.83 2.56 2.21
Relapse 2.93 0.59 1.20 1.90 2.61 2.02
Withdrawal 2.56 0.92 1.64 2.42 3.15 2.23
Conflict 2.83 0.79 1.45 2.23 2.88 2.09
Problems 2.19 0.65 1.38 2.23 2.93 2.28

aαi reflects the ability of item i to discriminate between different levels of game addiction severity (θ).

bβik is the k th cutoff point for item i. It is interpreted as the standardized level of game addiction severity where subsequent response options become more probable than the previous option.