(A) Example of a cue-modulated NAc unit that exhibited identity coding at both cue-onset and during subsequent nosepoke hold. Top: raster plot showing the spiking activity across all trials aligned to nosepoke. Spikes across trials are colour coded according to cue type (red: reward-available light; green: reward-unavailable light; navy blue: reward-available sound; light blue: reward-unavailable sound). White space halfway up the raster plot indicates switching from one block to the next. Black dashed line indicates nosepoke. Red dashed line indicates receipt of outcome. Bottom: PETHs showing the average smoothed firing rate for the unit for trials during light (red) and sound (blue) blocks, aligned to nosepoke. Lightly shaded area indicates standard error of the mean. Note this unit showed a sustained increase in firing to sound cues during the trial. (B) An example of a unit that was responsive to cue identity at time of nosepoke but not cue-onset. (C-D) Cue-modulated units that exhibited location coding, at both cue-onset and nosepoke (C), and only nosepoke (D). Each colour in the PETHs represents average firing response for a different cue location. (E-F) Cue-modulated units that exhibited outcome coding, at both cue-onset and nosepoke (E), and only nosepoke (F), with the PETHs comparing reward-available (red) and reward-unavailable (green) trials.