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. 2018 Sep 11;13(10):1071–1080. doi: 10.1093/scan/nsy078

Fig. 1.

Fig. 1

Schematic representation of the experimental paradigm. Participants played the Cyberball game with blocks of either inclusion or exclusion. These were followed by either a warm, non-painful stimulation or a hot, painful thermal stimulation. Finally, participants rated on a 5-point Likert scale their subjective pain intensity and pain unpleasantness.