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. 2018 Oct 11;15(10):935–944. doi: 10.30773/pi.2018.06.28.3

Table 1.

Participants’ demographic data

HMD-RAM (N=20) M-RAM (N=20)
Age (SD), years 23.0 (2.1) 23.2 (2.4)
Female, N (%) 6 (30) 4 (25)
Average time (h) of gaming per week, time (SD) 6.1 (7.8) 8.5 (7.6)
Experience with a virtual world, N (%) 5 (25) 7 (35)
Experience with a joystick, N (%) 15 (75) 13 (65)

SD: standard deviation, HMD-RAM: head-mounted display-radial arm maze, M-RAM: monitor-based radial arm maze