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. 2018 Oct 31;9:2082. doi: 10.3389/fpsyg.2018.02082

Table 1.

Comparison of VR art therapy and classical Art therapy mediums.

Classical mediums Virtual reality
CLINICAL SETTING
Therapist client physical interaction Client and art therapist in direct contact Client and art therapist in virtual contact
Eye contact Yes No
Perspective Third person First person/Third person
Facial expressions Visible Partially obscured
Technological requirements Low High
CREATIVE EXPERIENCE
Material Physical Virtual
Artistic product Physical Digital
Dimensionality 2D/3D 2D/3D/4D
Immersivity Low High
Realism (laws of physics) Bounded Unbounded
Size of creation Fixed as chosen Unbounded
Haptic feedback High None
Possibility of tele-therapy Low High
Sense of privacy/isolation Low High