Table 1.
Classical mediums | Virtual reality | |
---|---|---|
CLINICAL SETTING | ||
Therapist client physical interaction | Client and art therapist in direct contact | Client and art therapist in virtual contact |
Eye contact | Yes | No |
Perspective | Third person | First person/Third person |
Facial expressions | Visible | Partially obscured |
Technological requirements | Low | High |
CREATIVE EXPERIENCE | ||
Material | Physical | Virtual |
Artistic product | Physical | Digital |
Dimensionality | 2D/3D | 2D/3D/4D |
Immersivity | Low | High |
Realism (laws of physics) | Bounded | Unbounded |
Size of creation | Fixed as chosen | Unbounded |
Haptic feedback | High | None |
Possibility of tele-therapy | Low | High |
Sense of privacy/isolation | Low | High |