Table 1.
Comparison of VR art therapy and classical Art therapy mediums.
| Classical mediums | Virtual reality | |
|---|---|---|
| CLINICAL SETTING | ||
| Therapist client physical interaction | Client and art therapist in direct contact | Client and art therapist in virtual contact |
| Eye contact | Yes | No |
| Perspective | Third person | First person/Third person |
| Facial expressions | Visible | Partially obscured |
| Technological requirements | Low | High |
| CREATIVE EXPERIENCE | ||
| Material | Physical | Virtual |
| Artistic product | Physical | Digital |
| Dimensionality | 2D/3D | 2D/3D/4D |
| Immersivity | Low | High |
| Realism (laws of physics) | Bounded | Unbounded |
| Size of creation | Fixed as chosen | Unbounded |
| Haptic feedback | High | None |
| Possibility of tele-therapy | Low | High |
| Sense of privacy/isolation | Low | High |