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. 2018 Nov 19;15:107. doi: 10.1186/s12984-018-0449-9

Table 1.

List of inclusion and exclusion details

Area Inclusion details
Population Healthy, obesity, motor impairments, cognitive impairments, stroke, elderly people
Study type Intervention studies of any type, including case studies and non-randomized trials
Intervention Competition, collaboration, cooperation, coopetition, competitive behavior, collaborative behavior, exergame, multi-player-exergame, serious game, rehabilitative game/exergame, education game, computerized training, robot-assisted rehabilitation, robot-aided rehabilitation, virtual reality, virtual reality therapy, virtual world, social community, community integration, virtual community, video-game based
Outcomes Persuasion, compliance, motivation, engagement, effort, adherence, therapy progress, therapy success
Exclusion details
Reviews, animal studies, concept studies, feasibility studies, human-machine interaction, methodological theoretical or discussion papers