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. 2018 Nov 21;9:2239. doi: 10.3389/fpsyg.2018.02239

Table 5.

Latent transition probability of the four categories of gamers based on a Hidden Markov analysis reported in percentage.

%
Engaged Problem Addiction Contrast
Engaged 52 20 02 26
Problem 16 59 08 17
Addiction 00 53 35 12
Contrast 00 00 00 100