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. 2018 Nov 4;18(11):3767. doi: 10.3390/s18113767

Table 13.

Scenario 2.

Time 0 min 1 min 2 min 3 min
Overall goal Situations where you need something, but want nothing
Detailed goal You are excited Entrance & Greeting Induce to buy Leave
Target emotion P-A P-A N-A P-A