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. 2018 Dec 10;12:95. doi: 10.3389/fncom.2018.00095

Algorithm 2:

Random Walk (G, s, l)

Input: (1) Graph G(V, E)
(2) Starting node s
(3) Walk length l
Output: random walk path Ps, l = ( X1, X2,…, Xl )
1: Initialization: Let i = 1, walk length = 1, and Xibe the starting node s
2: while ( walk length hasn't reached l )
3: Let node Xi+1 be a random neighbor of node Xi
4: Add node Xi+1 in the random walk path Ps, l
5: Let walk length added by 1
6: end while