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. 2018 Dec 18;7(12):e189. doi: 10.2196/resprot.9288

Figure 2.

Figure 2

(a) The player controls the rabbit with the aim to grab carrots to gain energy and avoid traps; (b) The player can choose to mate the running rabbit with other incoming rabbits based on their phenotypes, giving birth to an offspring; (c) The newborn rabbit inherits its genetic make-up according to Mendel’s laws. When the targeted genetic make-up is achieved (goal), the game ends.