Skip to main content
. 2018 Apr 5;47(1):71–83. doi: 10.1007/s10802-018-0422-x

Table 3.

Relationships between Symptoms of Internet Gaming Disorder and Internet Gaming Disorder Diagnosis

Sensitivity (%) Specificity (%) PPV (%) NPV (%)
1. Preoccupation with Internet games 56.3 93.3 13.6 99.1
2. Withdrawal 17.7 98.0 12.8 98.5
3. Tolerance 93.8 78.4 7.5 99.9
4. Unsuccessful attempts to control 93.5 83.2 9.1 99.9
5. Loss of interest 62.2 98.7 56.0 99.0
6. Continued excessive use despite psychosocial problems 48.5 98.7 42.1 99.0
7. Deception 54.5 96.4 22.5 99.1
8. Escape or relieve negative mood 68.8 98.7 50.0 99.4
9. Jeopardized or lost relationship or educational career opportunity 31.3 98.7 31.3 98.7

Sensitivity = Percentage of diagnosed children having the symptom; Specificity = Percentage of children without diagnosis not having the symptom; PPV = Positive predictive value – Percentage of children with the symptom that receive a diagnosis, NPV = Negative predictive value – Percentage of children without the symptom that do not receive a diagnosis