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. 2019 Jan 16;19:22. doi: 10.1186/s12887-018-1381-7

Table 3.

Body structure and function outcomes after video game intervention

Author Control or Comparison group Experimental group Outcome measure Experiment improvement? Effect over control?
N Intervention N Video game intervention
Level 2: Strength
Bonney et al. [36] 22 Task-oriented Training 21 Nintendo Wii 1 FSM item No diff
Isometric Strengthd No diff
Bonney et al. [38]e 57 Nintendo Wii FSM items N/A
Level 3: Strength
Ferguson et al. [40] 27 Neuromotor training 19 Nintendo Wii FSM total score a
FSM items b a
Isometric Strengthd
Smits-Engelsman et al. [47]e 17 Nintendo Wii FSM lower limb items N/A
Level 2: Anaerobic performance
Bonney et al. [36] 22 Task-oriented Training 21 Nintendo Wii 10x5m sprints No diff
10x5m slalom sprints No diff
Bonney et al. [38]e 57 Nintendo Wii 10x5m sprints N/A
10x5m slalom sprints N/A
Level 3: Anaerobic performance
Ferguson et al. [40] 27 Neuromotor training 19 Nintendo Wii Muscle Power Sprint Test a
Smits-Engelsman et al. [47]e 17 Nintendo Wii 10x5m sprints N/A
10x5m slalom sprints N/A
Level 2: Aerobic fitness
Bonney et al. [36] 22 Task-oriented Training 21 Nintendo Wii 20 m shuttle run test
Level 3: Aerobic fitness
Ferguson et al. [40] 27 Neuromotor training 19 Nintendo Wii 20 m shuttle run test a
Level 2: Static and dynamic balance (force plate)
Ju et al. [45] 12 No intervention 12 Nintendo Wii Static force plate measures c c
Dynamic force plate measures
Straker et al. [49] 21 No intervention 21 PlayStation3 Move and Eye Static force plate measures NR No diff
Xbox 360 Kinect

✔, significant improvement/effect; ✖, no significant improvement/effect; ✖a, control/comparison group had significantly greater improvements; No diff, no difference between experimental and comparison/control group; N/A, not applicable due to study design; NR, not reported in article; FSM, Functional Strength Measure; bone item out of eight (lifting a box) showed significant improvement after experimental intervention; cduration of single leg standing showed significant experimental improvements and effect over control, but no improvements were shown for the centre of pressure trajectory in either group; disometric strength taken from the knee extensors, ankle plantarflexors and ankle dorsiflexors by Bonney et al. [36] and from the elbow flexors, elbow extensors, knee extensors and grip strength by Ferguson et al. [40]; econtrol/comparison group included typically developing children or variation of video game intervention