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. 2019 Jan 25;14(1):e0210816. doi: 10.1371/journal.pone.0210816

Table 1. Characteristics of the training sessions.

Training session Number of fragments Number of response options Observations
Session 1 20 2 Simple dichotomous emotions (happiness/sadness, anger/fear, disgust/neutral)
Session 2 20 2 and 3 Simple and complex emotions
Session 3 20 3 Complex emotions
Session 4 20 3 and 4 Complex emotions
Session 5 20 4 Complex emotions
Sessions 6, 7, 8 45 2, 3 and 4 Simple and complex emotions
*Sessions 6, 7 and 8 use the same type of game with randomized sample options.