Table 2.
Measures | IGDT-10 |
|||
---|---|---|---|---|
β | t | p | Beta | |
MOGQ-Soc | −0.01 | −0.15 | .89 | −0.02 |
MOGQ-Esc | −0.04 | −0.49 | .62 | −0.09 |
MOGQ-Com | 0.13 | 1.61 | .11 | 0.24 |
MOGQ-Cop | 0.29 | 3.20 | .00 | 0.61 |
MOGQ-Skl | −0.20 | −2.48 | .02 | −0.43 |
MOGQ-Fan | 0.16 | 2.08 | .04 | 0.37 |
R2 = 0.47 | 0.00 |
Note. n = 64. IGDT-10 = Ten-Item Internet Gaming Disorder Test; MOGQ-Soc = Motives for Online Gaming Questionnaire-Social; MOGQ-Esc = Motives for Online Gaming Questionnaire-Escape; MOGQ-Com = Motives for Online Gaming Questionnaire-Competition; MOGQ-Cop = Motives for Online Gaming Questionnaire-Coping; MOGQ-Skl = Motives for Online Gaming Questionnaire-Skill Development; MOGQ-Fan = Motives for Online Gaming Questionnaire-Fantasy.