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. 2019 Jan 14;9:100160. doi: 10.1016/j.abrep.2019.100160

Table 2.

Simultaneous linear regression statistics with IGDT-10 as outcome variable and all correlated motives as predictor variables.

Measures IGDT-10
β t p Beta
MOGQ-Soc −0.01 −0.15 .89 −0.02
MOGQ-Esc −0.04 −0.49 .62 −0.09
MOGQ-Com 0.13 1.61 .11 0.24
MOGQ-Cop 0.29 3.20 .00 0.61
MOGQ-Skl −0.20 −2.48 .02 −0.43
MOGQ-Fan 0.16 2.08 .04 0.37
R2 = 0.47 0.00

Note. n = 64. IGDT-10 = Ten-Item Internet Gaming Disorder Test; MOGQ-Soc = Motives for Online Gaming Questionnaire-Social; MOGQ-Esc = Motives for Online Gaming Questionnaire-Escape; MOGQ-Com = Motives for Online Gaming Questionnaire-Competition; MOGQ-Cop = Motives for Online Gaming Questionnaire-Coping; MOGQ-Skl = Motives for Online Gaming Questionnaire-Skill Development; MOGQ-Fan = Motives for Online Gaming Questionnaire-Fantasy.