Table 6.
Results of the ethnographic interviews (n=8).
Characteristic | Statistics, n (%) | |
Issues in case presentation | ||
Inaccurate or unclear communication of patient anatomy | 3 (38) | |
Teaching difficulties for new learners | 2 (25) | |
Varying image interpretations | 2 (25) | |
Conveying the acuity of the clinical situation | 1 (13) | |
Ease of bringing up relevant imaging in clinic or operating room | 1 (13) | |
Not knowing what anatomy will look like in real time | 1 (13) | |
Special training and software requirement for assessing MRIa | 1 (13) | |
Limited applicability of some technologies | 1 (13) | |
Reason to modify surgical plans | ||
Anatomy or intraoperative findings | 4 (50) | |
Imaging inputs or new information from old surgical records | 1 (13) | |
Need to be innovative | 1 (13) | |
Perceived impact of surgical plan modification | ||
Unclear | 3 (38) | |
Increased operating room time | 3 (38) | |
Greater morbidity | 1 (13) | |
Anticipated improved outcome | 1 (13) | |
Could this information have surfaced during case planning? | ||
Maybe | 7 (88) | |
Yes | 1 (13) | |
No | 0 (0) | |
Gaps during case presentation | ||
Communicating anatomical details | 4 (50) | |
Case presenters unaware of priorities | 1 (13) | |
Lack of retrievable mental imagery | 1 (13) | |
Imaging limitations | 1 (13) | |
Equipment readiness and reliability | 1 (13) | |
Lack of clear problem statement and next steps | 1 (13) | |
Potential apps for VRb | ||
Improve imaging of complex cases | 3 (38) | |
Improve communication | 2 (25) | |
Better planning | 2 (25) | |
Dynamic and accurate measurements of anatomy | 1 (13) | |
Display anatomy of complex cardiac repairs | 1 (13) | |
Educate patients on complex cases | 1 (13) | |
Things liked about the VR experience | ||
Learning about new technology | 5 (63) | |
Knowing what is new out there | 3 (38) | |
Interesting interface | 1 (13) | |
Interesting anatomical models | 1 (13) | |
Clear instructions and specific tasks | 1 (13) | |
Interactive learning as you go | 1 (13) | |
Relaxed atmosphere | 1 (13) | |
Things missing in the VR experience | ||
Clinical context or applicability to respondent’s scope of practice | 3 (38) | |
Unsure if investigators were provided with useful information | 2 (25) | |
Benefit of VR over current systems | 2 (25) | |
Lack of understanding of controller setup before starting task | 1 (13) | |
Nothing | 1 (13) | |
Preferences for VR interface control | ||
Single person mode | 4 (50) | |
Both | 2 (25) | |
Only as an adjunct | 1 (13) | |
No answer | 1 (13) | |
Alternative apps of VR | ||
Trainee education | 7 (88) | |
Patient education | 2 (25) | |
Plan for appropriate devices necessary for treatment | 1 (13) | |
Warm up or practice | 1 (13) | |
Team communications | 1 (13) | |
Role of librarians in graduate medical education | ||
Teaching resource via repository of VR images collected | 3 (38) | |
Provide space, apps, and equipment | 3 (38) | |
Serve as part of the team | 1 (13) | |
Inform and educate the community | 1 (13) | |
Train on VR environment | 1 (13) | |
Invest in VR | 1 (13) | |
Role of library in graduate medical education | ||
Unsure | 3 (38) | |
Increase access to case materials for presentations | 2 (25) | |
Find more apps | 1 (13) | |
Provide strategies for research into clinical topics | 1 (13) |
aMRI: magnetic resonance imaging.
bVR: virtual reality.