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. 2019 Jan 25;9:663. doi: 10.3389/fpsyt.2018.00663

Table 3.

Overview of feedback on the app prototype gathered through key informant interviews (N = 36) and focus groups (N = 6) in Germany, Sweden and Egypt (combined).

Coding references per feedback type:
Number (n) and percentage
Themes Positive (+) Negative (–) Suggestion (s)
KI FG KI FG KI FG
IMPACTa
Health impact 28 78% 6 100% 5 14% 3 50% 11 31% 2 33%
Information needs 5 14% 3 50% 9 25% 1 17% 7 19% - -
Other outcomes 2 6% 2 33% 6 17 1 17% 10 28% 3 50%
PERCEIVED USEFULNESSa
Performance speed - - 2 33% 9 25% 5 83% 8 22% 3 50%
Flexibility/Customizability 19 53% 5 83% 4 11% 2 33% 11 31% 4 67%
PERCEIVED EASE OF USEa
Learnability 12 33% 4 67% 8 22% 4 67% 11 31% - -
USER EXPERIENCEb
Perceived credibility 8 22% 3 50% 4 11% 1 17% 3 8% 1 17%
Anonymity 9 25% 4 67% - - - - - - - -
Motivation 14 39% 4 67% 10 28% 3 50% 10 28% 4 67%
Aesthetics 8 22% 4 67% 12 33% 4 67% 10 28% 2 33%
Cultural adaptation 13 36% 2 33 5 14% 4 67% 9 25% 1 17%

KI, key informant interviews; FG, focus groups.

a

Themes based on the Health-ITUEM (dimensions without codes are omitted).

b

Additional themes generated through inductive data analysis.