Table 3.
| Level of abstraction | Action taken |
|---|---|
| Functional purposes |
Minor rewording: ‘Play in line with club values’ > ‘demonstrate team values’ |
|
Added nodes: ‘Provide entertainment’ |
|
| Values and priority measures |
Minor rewording: ‘Goals scored/conceded’ > ‘goals scored/missed/conceded’; ‘center restarts’ > ‘center pass conversions’ |
|
Removed nodes: ‘Distance covered’; ‘center restarts’; ‘goal assists’; ‘goal attempt blocks’; ‘number of possessions’ |
|
|
Added nodes: ‘Psychological flow’; ‘player workload’; ‘penetrative passes’; ‘converted edge feeds’; ‘contested errors/uncontested errors’; ‘time outs’; ‘scoreboard pressure’; ‘passing chains’; ‘defensive/offensive pressure’ |
|
|
Nodes incorporated elsewhere: ’Handling errors’; ‘intercepts’; ‘loose ball wins’ incorporated into ‘turnovers to score’ ‘Discipline’ incorporated into ‘penalties received/conceded’ ‘Defensive block’; ‘goal attempt blocks’ incorporated into ‘defensive pressure’ |
|
| Purpose related functions |
Minor rewording: ‘Mange tempo’ > ‘control momentum’ ‘Maintain structures’ > ‘maintain unit structures’ ‘Adhere to team culture’ > ‘value team culture’ |
|
Removed node: ‘Gain and maintain possession’ |
|
|
Added nodes: ‘Spatial awareness’; ‘gain possession’; ‘maintain possession’; ‘optimize cognitive performance’; ‘optimize physical performance’; ‘unpredictability to opponents’ |
|
| Object related processes |
Minor rewording: ‘Team support/hinderance’ > ‘team and player support/hinderance’ ‘Visual communication’ > ‘communicates playing position’ ‘Implement rules’ > ‘enactment of game rules’ ‘Stadium atmosphere’ > ‘controls stadium environment’ |
| Physical objects |
Minor rewording: ‘Game plan and tactics’ > ‘game plan’ |
|
Removed node: ‘Air conditioning’ |
|
|
Added nodes: ‘Benches’; ‘stadium utilities’ |
|
|
Nodes incorporated elsewhere: ‘GPS’ incorporated into ‘data capturing equipment’ |