Table 4.
Injury mechanism (contact) | AO | AG | Total | X2 | P value |
No contact | 1 | 21 | 22 | 10.37 | 0.02 |
Contact with player | 7 | 32 | 39 | ||
Contact with object | 1 | – | 1 | df=3 | |
Total | 9 | 53 | 62 | ||
Re-injury | |||||
Yes | – | 3 | 3 | 1.10 | 0.30 |
No | 9 | 50 | 59 | df=1 | |
Total | 9 | 53 | 62 | ||
Severity | |||||
Slight | – | 7 | 7 | 7.03 | 0.13 |
Minor | 3 | 16 | 19 | ||
Moderate | 6 | 26 | 32 | ||
Severe | – | 4 | 4 | df=4 | |
Total | 9 | 53 | 62 |
AG, tendency to aggression; AO, tendency to anger.