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. 2019 Mar 19;6(3):e10784. doi: 10.2196/10784

Table 1.

Demographics and weekly gaming time of sample participants.

Demographics Male (n=298) Female (n=298)
Age in years, mean (SD) 21.4 (4.5) 21.4 (4.5)
Education (years completed), mean (SD) 13.0 (2.6) 13.0 (2.6)
Marital status, n (%)

Single 124 (41.6) 124 (41.6)

In a relationship but living separately 117 (39.3) 117 (39.3)

Living in a partnership 51 (17.1) 51 (17.1)

Married 6 (2.0) 6 (2.0)

Divorced 0 (0.0) 0 (0.0)

Widowed 0 (0.0) 0 (0.0)
Currently a studenta, n (%) 203 (68.6) 206 (69.1)
Working status, n (%)

Does not work 165 (55.4) 165 (55.4)

Has a part-time job 58 (19.5) 58 (19.5)

Has a full-time job 75 (25.2) 75 (25.2)
Weekly gaming timeb, n (%)

Less than 7 hours 48 (16.2) 57 (19.2)

7-14 hours 52 (17.5) 78 (26.3)

15-28 hours 109 (36.7) 100 (33.7)

29-42 hours 57 (19.2) 49 (16.5)

More than 42 hours 31 (10.4) 13 (4.4)

a2 missing values in males.

b2 missing values (1 male and 1 female, respectively).