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. 2019 Apr 8;14(4):e0214722. doi: 10.1371/journal.pone.0214722

Table 4. Comparison of checklist items between the video and game groups—practical post-test, Porto Alegre, 2017.

Items Video group (n = 22) Game group (n = 23) p
1. Did not check responsiveness 0 56.5% <0.001
2. Did not shout for help—call emergency services 0 13.0% 0.233
3. Did not check breathing and pulse 0 4.3% >0.999
4. Did not place the hands correctly on the patient’s chest 9.1% 4.3% 0.608
5. Did not start the first compression cycle correctly 0 8.7% 0.489
6. Did not compress the chest correctly 0 13.0% 0.233
7. Did not allow the chest to recoil completely before the next compression 0 17.4% 0.109
8. Did not perform mouth-to-mouth ventilation correctly 0 17.4% 0.109
9. Did not perform the second compression cycle 9.1% 4.3% 0.608
10. Did not perform the second mouth-to-mouth ventilation cycle correctly 18.2% 17.4% >0.999