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. 2015 Feb 12;2015(2):CD008349. doi: 10.1002/14651858.CD008349.pub3

Jang 2005

Methods RCT
Participants Study took place in Korea
10 participants: 5 intervention, 5 control
Inclusion criteria: > 6 months post first stroke, able to move the elbow against gravity
Exclusion criteria: severe spasticity (Modified Ashworth Score of > 2) or tremor. Severe visual and cognitive impairments
Mean (SD) age: intervention group 60 (8) years, control group 54 (12) years
60% male
Stroke details: 60% ischaemic, 50% right hemiparesis
Timing post stroke: intervention group 14 months, control group 13 months
Interventions Virtual reality intervention: IREX virtual reality system using a video capture system to capture the participant's whole body movement. The participant is able to view their body movements in real time on a screen in front of them immersed in a virtual environment. The games included soccer and moving objects from a conveyor belt and focused on reaching, lifting and grasping
Control intervention: no intervention provided
Sessions for the virtual reality intervention group were 60 minutes, 5 times per week for 4 weeks (20 hours total)
Outcomes Outcomes recorded at baseline and post‐intervention
Upper limb (arm) function and activity outcomes: Fugl Meyer UE Scale, Manual Function Test
Upper limb (hand) function and activity outcomes: Box and Block Test
Participation restriction and quality of life: Motor Activity Log (amount of use and quality of movement)
Other outcomes: functional MRI (laterality index and activated voxels)
Notes
Risk of bias
Bias Authors' judgement Support for judgement
Random sequence generation (selection bias) Unclear risk Unclear
Allocation concealment (selection bias) Unclear risk Unclear
Blinding of outcome assessment (detection bias) All outcomes Unclear risk Unclear
Incomplete outcome data (attrition bias) All outcomes Unclear risk Unclear
Selective reporting (reporting bias) Unclear risk Unclear