Table 2.
Summary of the changes in the design of FightHPV after each evaluation. Character names are in italics.
| Feature | Initial design | After beta testing | After focus groups 1 | After focus groups 2 |
| Characters | 14 characters were created | Appearance of Intercourse and Protection Method needed to be redesigned | —a | — |
| Episodes | 60 levels were organized into 6 episodes. Each level was accessible sequentially, that is, only after the previous level was completed | — | Open access to all 6 episodes at any time. However, the 10 levels within the episode were accessible sequentially | — |
| Levels | Initial puzzle design | Adjusted difficulty for levels with highest proportion of failures | — | Adjusted difficulty for levels with highest proportion of failures |
| Textual information | Initial writing of human papillomavirus -related information | — | Reduce childlike tone to appeal to more mature audiences | Reduce technical language to increase understandability. Linked real-world images to characters to ease concept comprehension. Learn more links from game to longer content articles |
| In-game feedback | Success or failure only | Background music and sound effects added | — | Animations after game actions added |
| Competitive elements | Achievements and leader boards | — | Social features added to compare player’s performance with others/friends | — |
| User interface miscellaneous | — | — | Ability to toggle music/sound on and off | Changed text font for readability |
aNo changes were made to this feature at this development stage.