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. 2019 Apr 8;7(2):e8540. doi: 10.2196/games.8540

Table 2.

Summary of the changes in the design of FightHPV after each evaluation. Character names are in italics.

Feature Initial design After beta testing After focus groups 1 After focus groups 2
Characters 14 characters were created Appearance of Intercourse and Protection Method needed to be redesigned —a —
Episodes 60 levels were organized into 6 episodes. Each level was accessible sequentially, that is, only after the previous level was completed — Open access to all 6 episodes at any time. However, the 10 levels within the episode were accessible sequentially —
Levels Initial puzzle design Adjusted difficulty for levels with highest proportion of failures — Adjusted difficulty for levels with highest proportion of failures
Textual information Initial writing of human papillomavirus -related information — Reduce childlike tone to appeal to more mature audiences Reduce technical language to increase understandability. Linked real-world images to characters to ease concept comprehension. Learn more links from game to longer content articles
In-game feedback Success or failure only Background music and sound effects added — Animations after game actions added
Competitive elements Achievements and leader boards — Social features added to compare player’s performance with others/friends —
User interface miscellaneous — — Ability to toggle music/sound on and off Changed text font for readability

aNo changes were made to this feature at this development stage.