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. 2017 Nov 20;2017(11):CD008349. doi: 10.1002/14651858.CD008349.pub4

Comparison 4. Additional virtual reality intervention: effect on upper limb function post intervention: subgroup analyses.

Outcome or subgroup title No. of studies No. of participants Statistical method Effect size
1 Dose of intervention 10 210 Std. Mean Difference (IV, Fixed, 95% CI) 0.49 [0.21, 0.77]
1.1 Less than 15 hours of intervention 7 153 Std. Mean Difference (IV, Fixed, 95% CI) 0.47 [0.14, 0.80]
1.2 More than 15 hours of intervention 3 57 Std. Mean Difference (IV, Fixed, 95% CI) 0.54 [0.00, 1.07]
2 Time since onset of stroke 9 181 Std. Mean Difference (IV, Fixed, 95% CI) 0.44 [0.14, 0.74]
2.1 Less than 6 months 5 102 Std. Mean Difference (IV, Fixed, 95% CI) 0.28 [‐0.12, 0.67]
2.2 More than 6 months 4 79 Std. Mean Difference (IV, Fixed, 95% CI) 0.65 [0.19, 1.11]
3 Specialised or gaming 10 210 Std. Mean Difference (IV, Fixed, 95% CI) 0.49 [0.21, 0.77]
3.1 Specialised 7 139 Std. Mean Difference (IV, Fixed, 95% CI) 0.40 [0.06, 0.75]
3.2 Gaming 3 71 Std. Mean Difference (IV, Fixed, 95% CI) 0.67 [0.18, 1.15]