Table 2. Feasibility of applying each intervention.
Reasons why intervention could not be re-applied on day 2 | In-bed cycling (n = 8) n (%) |
Interactive video game (n = 3) n (%) |
---|---|---|
Transferred out of the pediatric critical care unit | 4 (50) | 2 (67) |
Technical difficultiesa | 2 (25) | |
Parent perceived patient to be uncomfortable | 1 (12.5) | |
Patient resisting the device | 1 (12.5) | |
Patient taken to operating room | 1 (33) |
Technical difficulties were due to patient body size (i.e., too small or too large).