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. 2019 May 21;7(5):e13049. doi: 10.2196/13049

Table 3.

Frequency and percentage of participant responses to questions on relevance of game by gender.

Variables Age 11-12 years, n (%) Age 13-14 years, n (%) All (n=30), n (%)

Males (n=7) Females (n=5) Males (n=9) Females (n=9)
Age groups suitable for? (years; check all that apply)

Younger than 9 0 (0) 2 (40) 1 (11) 0 (0) 3 (10)

9-10 0 (0) 1 (20) 1 (11) 2 (22) 4 (13)

11-12 4 (57) 5 (100) 7 (78) 3 (33) 19 (63)

13-14 4 (57) 5 (100) 8 (89) 7 (78) 24 (80)

15-16 1 (14) 2 (40) 5 (56) 3 (33) 11 (37)

Older than 16 0 (0) 0 (0) 3 (33) 3 (33) 6 (20)
Age group best for? (years)

Younger than 9 0 (0) 1 (20) 0 (0) 0 (0) 1 (3)

9-10 0 (0) 0 (0) 1 (11) 0 (0) 1 (3)

11-12 5 (71) 3 (60) 2 (22) 2 (22) 12 (40)

13-14 2 (29) 1 (20) 6 (67) 6 (67) 15 (50)

15-16 0 (0) 0 (0) 0 (0) 1 (11) 1 (3)

Older than 16 0 (0) 0 (0) 0 (0) 0 (0) 0 (0)
Best for both genders 7 (100) 5 (100) 9 (100) 9 (100) 30 (100)