Table 4.
Effect of the game on drug use.
| Follow-up survey/measure | Drug use values imputed | Complete cases | |||||
| Intervention (N=36), n (%) | Control (N=44), n (%) | Unadjusted risk ratio (95% CI) | Intervention (N=24), n (%) | Control (N=27), n (%) | Unadjusted risk ratio (95% CI) | ||
| At 4-week follow-up | |||||||
| Not used in the past 7 days | 22 (61.1) | 19 (43.2) | 1.4 (0.9-2.2) | 22 (91.7) | 19 (70.4) | 1.3 (1.0-1.7) | |
| Not used in the past 30 days | 18 (50.0) | 17 (38.6) | 1.3 (0.8-2.1) | 18 (75.0) | 17 (63.0) | 1.2 (0.8-1.7) | |
| At 8-week follow-up | |||||||
| Not used in the past 7 days | 16 (44.4) | 19 (43.2) | 1.0 (0.6-1.7) | 16 (66.7) | 19 (76.0) | 0.9 (0.6-1.3) | |
| Not used in the past 30 days | 15 (41.7) | 16 (36.4) | 1.2 (0.7-2.0) | 15 (62.5) | 16 (64.0) | 1.0 (0.6-1.5) | |