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. 2019 Jun 4;7:e7050. doi: 10.7717/peerj.7050

Table 2. Changes in binocular function after continuous computer gaming for 4 h.

Binocular function (Expected values)a Before gaming (a) After gaming (b) Following morning (c) Significance (Post hoc)d
NPC (cm) (2.5  ± 2.5) 7.23  ± 1.64 8.77  ± 1.60 7.36  ± 1.29 F = 47.83, p < 0.001(b > ac)
NPA (cm) (NA) 7.79  ± 1.44 9.11  ± 1.93 7.78  ± 1.49 F = 42.50, p < 0.001(b > ac)
Phoria at distance (Δ) (1  ± 1 exophoria) −0.76  ± 1.71 −0.83  ± 2.25 −0.62  ± 1.69 F = 1.67, p = 0.193 (ns)
Phoria at near (Δ) (3  ± 3 exophoria) −3.73  ± 3.93 −5.75  ± 4.85 −3.68  ± 4.86 F = 18.39, p < 0.001(b > ac)
Accommodative facility (cpm) (10  ± 5) 14.42  ± 3.20 12.68  ± 3.98 15.54  ± 2.95 F = 30.08, p < 0.001(c > a > b)
Vergence facility (cpm) (15  ± 3) 16.94  ± 3.16 15.02  ± 3.67 17.70  ± 3.41 F = 38.97, p < 0.001(c > a > b)
Blink rate (per minute) (12–19) 16.24  ± 5.14 (8.27  ± 5.40)b (9.51  ± 5.28)c F = 106.29, p < 0.001(a > bc)

Notes.

Data are expressed as means  ± standard deviations.

NPC
near point of convergence
NPA
near point of accommodation
NA
not applicable due to the value determined by age or refractive errors
Δ
prism diopter
cpm
cycles per minute
ns
non-significant
b

Blink rate after 1 h.

c

Blink rate after 4 h.

d

Bonferroni correction for multiple comparisons.

The p-values were determined using repeated measures analysis of variance. Negative and positive values for phoria represent exophoria and esophoria (horizontal), respectively. Missing data are 15 persons for phoria and 10 persons for blink rate.