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. 2019 Jun 13;7:33. doi: 10.1186/s40359-019-0309-9

Table 1.

Demographics of the sample and the subsample completing both parts of study 1

Survey only (N = 393) Survey+EDT (N = 119) Survey + k_EDT (N = 102)
age, M ± SD 25.47 ± 6.67 25.46 ± 6.32 25.64 ± 6.27
Male; Female (% male) 286; 107 (73%) 85; 34 (71%) 75; 27 (74%)
# players; non-players 342; 41 105; 14 90; 12
PPS score, M ± SD 2.98 ± 1.05 3.17 ± 1.1 3.15 ± 1.08
hours of video gaming 16.36 ± 16.2 15.91 ± 14.07 16.09 ± 14.7
years of video gaming 10.39 ± 5.27 10.51 ± 5.85 10.4 ± 6.0
PC; console; mobile 64;23;13 64;23;13 67;19;14
Action / Adventure 3.05 ± 1.35 3.09 ± 1.32 3.04 ± 1.35
RPGa 3.20 ± 1.49 3.35 ± 1.49 3.29 ± 1.52
Simulator 2.14 ± 1.23 2.25 ± 1.24 2.3 ± 1.3
Strategy 3.31 ± 1.25 3.19 ± 1.32 3.29 ± 1.27
Sport 1.88 ± 1.28 1.73 ± 1.17 1.76 ± 1.18

aRole Playing Game