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. 2019 May 23;8(5):734. doi: 10.3390/jcm8050734

Table 1.

Study characteristics.

First Author Sample Study Design Intervention Measures of Exercise Intensity Outcome Measures Results Risk of Bias
Anderson-Hanley et al. (2012) [81] Pre
EG: n = 38, Age = 75.7 (9.9), F = 87%
CG: n = 41, Age = 81.6 (6.2), F = 71%
Post (12 weeks)
EG: n = 30
CG: n = 33
R = 58–99 years
USA
Two Groups
RCT
Supervised
12 weeks, 5 × up to 45 min per week recommended, minimum of 25 rides for “completers”

EG: stationary cycling with 3D virtual bike tour
CG: stationary cycling
Controlled with HRR (60%) EF (n = 3)
PS (n =1)
VF (n = 2)
STM (n = 5)
VSS (n = 2)
BDNF (ELISA)
EG ↑in EF (2/3, d = 0.5)
CG ↓ in EF (1/3)

EG > CG in *EF (np2 = 0.21)
EG > CG in BDNF

Adherence: EG (79%), CG (80%)
High
Bacha et al. (2018) [82] Pre
EG: n = 25
CG: n = 25
Post (7 weeks)
EG: n = 23, Age = 71.0, F = 65%
CG: n = 23, Age = 66.5, F = 83%
Retention (4 weeks after post-test)
Brazil
Two Groups
RCT
Supervised
7 weeks, 2 × 60 min per week

EG: Xbox Kinect Adventure Games
CG: Conventional Physiotherapy
n.a. MoCA EG ↑ in MoCA
CG ↑ in MoCA

Adherence: EG (92%), CG (92%)
Low
Barcelos et al. (2015) [83] Pre
EGI: n = 23
EGII: n = 25
Post (12 weeks)
EGI: n = 10, Age = 84.8 (11.3), F = 25%
EGII: n = 10, Age = 85.3 (6.9), F = 80%
USA and Ireland
Two Groups
RCT
Pilot
Unsupervised
12 weeks, 2 × 20 min per week (minimum threshold, recommended increase 3–5 × up to 45 min per week)

EGI: stationary Cybercycling plus video game
EGII: stationary Cybercycling plus virtual tour
Controlled with HR EF (n = 3)
MoCA
Results on healthy subsamples
EGI > EGII (1/3, np2 = 0.69)

(Full) Adherence: EG (40%), EGII (43%)
High
Chuang et al. (2015). [91] Pre
n = 32, F = 100%
Post (12 weeks)
EG: n = 7, Age = 69.4 (3.8)
CGI: n = 11, Age = 67.0 (1.7)
CGII: n = 8, Age = 68.3 (4)
Taiwan
Three Groups
UCT
Supervised
12 weeks, 3 × 30 min per week

EG: Dance Dance Revolution
CGI: brisk walking
CGII: passive
Controlled with HRmax (40–60%), RPE EF (n = 1)
MMSE
EEG: ERPs during Flanker task
EG/CGI ↑ in EF (d = 1.18 (EG) and 0.37 (CGI))

CGII ↓ in EF (d = 0.72)

N2 latency: EG and CGI < CGII (d = 2.02 (EG), d = 2.51 (CGI))
P3 latency: EG and CGI < CG II (d = 1.03 (EG), d = 1.21 (CGI))
Adherence: overall (81%)
High
Eggenberger et al. (2015) [84] Pre
EG: n = 30
CGI: n = 29
CGII: n = 30
Between (3 Month)
EG: n = 25
CGI: n = 24
CGII: n = 26
Post (6 Month)
EG: n = 24, Age = 77.3 (6.3), F = 58%
CGI: n = 22, Age = 78.5 (5.1), F = 72%
CGII: n = 25, Age = 80.8 (4.7), F = 64%
Retention (12 month after post-test)
Switzerland
Three Groups
RCT
Supervised (except 4 weeks)
26 weeks, 2 × 60 min per week in group settings, 20 min group specific training (EG, CGI, CGII) + 40 min balance and strength training

EG: Virtual Reality Dance Video Game (Platform)
CGI: treadmill + stimulus verbal memory training
CGII: treadmill + strength and balance exercises for each group
RPE (monitored only for CGs) EF (n = 2)
PS (n = 4)
STM (n = 1)
LTM (n = 2)
EG/CGI/CGII ↑ in *EF
EG/CGI/CGII ↑ in *LTM
EG/CGI/CGII ↑in *PS

Adherence:
3 m 6 m 18 m
EG (83%, 80%, 50%),
CGI (83%, 75%, 58%),
CGII (87%, 83%, 50%)
Moderate
Eggenberger et al. (2016) [85] Pre
EG: n = 22
CG: n = 20
Post (8 weeks)
EG: n = 19, Age = 72.8 (5.9), F = 63%
CG: n = 14, Age = 77.8 (7.4), F = 64%
Switzerland
Two Groups
RCT
Supervised
8 weeks, 3 × 30 min per week

EG: Virtual Reality Dance Video Game (Platform)
CG: balance and stretching
RPE (monitored) EF (n = 3)
PS (n = 1)
MoCA
fNIRS: HbO2 level during preferred and fast treadmill walking (PFC)
EG > CG in EF (1/3)

EG/CG ↓ PFC activity (first 7 s of preferred walking, r = 0.32/0.36, trend fast walking, r = 0.25)
EG < CG PFC activity (last 7 s of fast walking r = 0.32)
EG/CG: lPFC > rPFC activity after training, r = 0.26–0.32
EG > CG: lPFC activity (r = 0.23/0.27)

Adherence: EG (86%), CG (64%)
Moderate
Guimaraes et al., (2018) [86] Pre
n = 36, F = 61%
Post (12 weeks)
EG: n = 13, Age = 60.0 (4.0), F = 77%
CG: n = 14, Age = 60.7 (3.6), F = 43%
Brazil
Two Groups
RCT
Supervised
12 weeks, 3 × 60 min per week (+ 3 previous sessions)

EG: Microsoft Kinect Sport Games
CG: Treadmill and cycle ergometers
Both: 5–10 min warm up and 5–10 min stretching
HR (EG monitored; CG controlled: 40–59% HRR) EF (n = 2)
PS (n = 2)
STM (n = 2)
MMSE
EG ↑ in EF (1/2)
EG ↑ in STM (1/2)
CG ↑ in EF (1/2)
CG ↑ in PS (1/2)
CG ↑ in *STM
CG ↑ in MMSE

Adherence: EG: (91%), CG (87%)
low
Kayama et al. (2014) [92] Pre
Age ≥ 65EG: n = 30
CG: n = 18
Post (12 weeks)
EG: n = 26
CG: n = 15
Japan
Two Groups
UCT
Supervised
12 weeks, 1 × 80 min per week

EG: 75 min traditional training (cf. CG) +
5 min Dual Task Tai Chi (Kinect)
CG: 80 min aerobic, strength, balance, and flexibility training
n.a. EF (n = 2)
PS (n = 1)
VF (n = 1)
EG > CG in EF (1/2)

Adherence: EG (87%), CG (83%)
Unclear
Maillot et al. (2012) [79] Pre
F = 84%
EG: n = 16
CG: n = 16
Post (12 weeks)
EG: n = 15, Age = 73.5 (3.0)
CG: n = 15, Age = 73.5 (4.1)
France
Two Groups
RCT
Supervised
12 weeks, 2 × 60 min per week
EG: Nintendo Wii
CG: No-training no-contact
HR (monitored on 2nd, 12th, and 20th session) EF (n = 5)
PS (n = 4)
VSS (n = 4)
CP (n = 1)
EG > CG in *EF (np2 = 0.81)
EG > CG in *PS (np2 = 0.79)
EG > CG in VSS (1/4, np2 = 0.23)

Adherence: EG (94%), CG (94%)
Unclear
Ordnung et al. (2017) [87] Pre
EG: n = 15, Age = 69.8 (6.3), F = n.a.
CG: n = 15, Age = 68.6 (4.7), F = 53%
Post (6 weeks)
EG: n = 14, F = 50%
CG: n = 15, F = 53%
Germany
Two Groups
RCT
Supervised
6 weeks, 2 × 60 min per week

EG: Xbox Kinect Video Sport Games
CG: passive
Pulse (only to prevent overexertion)
EF (n = 2)
PS (n = 2)
EG ↑ *PS (r = 0.61 and r = 0.55)

Adherence: EG (93%), CG (100%)
low
Park and Yim (2016) [88] Pre
EG: n = 36, Age = 73 (3), F = 92%
CG: n = 36, Age = 74.11 (2.9), F = 97%
Post (6 weeks)
EG: n = 36
CG: n = 36
Korea
Two Groups
RCT
Supervised
6 weeks, 2 × 30 min per week

EG: 1 × 30 min of conventional training, then 3D virtual Kayak Tour
CG: 1 × 30 min of conventional exercise (then passive)
n.a. MoCA EG ↑ in MoCA
CG ↓ in MoCA

EG > CG in MoCA

Adherence: EG (100%), CG (100%)
Low
Schättin et al. (2016) [89] Pre
EG: n = 15
CG: n = 14
Post (8 weeks)
EG: n = 13, Age = 80, F = 38%
CG: n = 14, Age = 80, F = 50%
Switzerland
Two Groups
RCT
Supervised
8 weeks, 3 × 30 min per week in groups (5 min warm-up, 5 min cool-down, 20 min group specific training)

EG: Video Game Dance Platform
CG: Conventional Balance Training
n.a. EF (n = 3)
CP (n = 2)
EEG: ERO (PFC, 1–30 Hz)
EG ↑ *EF (r = 0.46–0.57)
EG ↑ *CP (r = 0.40–0.50)
CG ↑ in EF (1/3, r = 0.39)
EG ↓ Theta Power during CP

Adherence: EG (87%), CG (100%)
Moderate
Schoene, et al. (2013) [90] Pre
EG: n = 18
CG: n = 19
Post (8 weeks)
EG: n = 15, Age = 77.5 (4.5)
CG: n = 17, Age = 78.4 (4.5)
Australia
Two Groups
Unsupervised
RCT
8 weeks, 2–3 × 15–20 min per week

EG: Video-game based Step Pad
CG: Passive
n.a. EF (n = 1)
PS (n = 1)
CP (n = 1)
DT (n = 2)
EG > CG in CP
EG > in DT (1/2)

Adherence: EG (83%), CG (89%)
Low
Schoene, et al. (2015) [76] Pre
EG: n = 47, Age = 82 (7), F = 66%
CG: n = 43, Age = 81 (7), F = 67%
Post (16 weeks)
EG: n = 39
CG: n = 42
Australia
Two Groups
Unsupervised
RCT
16 weeks, 3 × 20 min per week

EG: electronic step game
CG: Passive (brochure on fall prevention)
n.a. EF (n = 3)
PS (n = 3)
CP (n = 2)
VSS (n =1)
DT (n = 2)
EG > CG in PS (2/3)
EG > CG in *CP
EG > CG in VSS (1/2)
EG > CG in DT (1/2)

Adherence: EG (83%), CG (98%)
Low
Studenski et al. (2010) [93] Pre
EG: n = 36, Age = 80.1 (5.4), F = 83%
Post (12 weeks)
EG: n = 25, Age = 80.2 (5.4), F = 80%
USA
One Group
Supervised
UT
12 weeks, 2 × 45–60 min per week

EG: Dance Dance Revolution
n.a. PS (n = 1) Adherence: EG (70%)
moderate

Note: If reported, effect sizes are presented; * = all test measures for the respective domain were significant; d = Cohen’s effect size; r = Pearson’s correlation; np2 = partial Eta-squared; ↑ = within group improvements or ↓decrements; > or < = group by time interaction effects; BDNF = Brain Derived Neurotrophic Factor; CG = Control Group; CP = Controlled Processing; DT = Dual-Task (motor-cognitive); EEG = Electroencephalography; EF = Executive Functions; EG = Experimental/Exergame Group; ELISA = Enzyme-Linked Immunosorbent Assay; ERO = Event Related Oscillations; ERP = Event Related Potentials; F = Female; fNIRS = functional Near-Infrared Spectroscopy; HbO2 = Oxygenated Hemoglobin; LTM = Long Term Memory; MMSE = Mini Mental State Examination; MoCA = Montreal Cognitive Assessment; n.a. = not available; PFC = Prefrontal Cortex (prefix: l = left, r = right); PS = Processing Speed; RCT = Randomized Controlled Trial; STM = Short Term Memory, UCT = Unrandomized Controlled Trial; UT = Uncontrolled Trial; VF = Verbal Fluency; VSS = Visuospatial Skill.