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. 2019 Feb 7;6:2055668318823673. doi: 10.1177/2055668318823673

Figure 2.

Figure 2.

Flow diagram of VRShape processes and interfaces. Once logged in, the system is calibrated for reaching and compensation thresholds. The main dashboard allows setting of all parameters and display of the Kinect V2 data feed. Once a session is started, parallel processes use Kinect data to control a VE through a keyboard emulator. Compensation feedback is provided in a separate GUI. Results are provided and thresholds can be adjusted before transitioning to another VE. At the end of a session, a progress report is presented and saved.