Table 3.
Rank of the feasibility of social robots' companionship according to life situations.
Rank | Life situation | Total score of evaluation | Feasibility level |
---|---|---|---|
1 | Dining | 22.15 | High |
2 | Short breaking | 20.55 | High |
3 | Sleeping | 20.30 | High |
4 | Doing housework | 18.87 | High |
5 | Doing healthcare | 18.20 | Medium |
6 | Entertaining | 17.83 | Medium |
7 | Watching TV | 17.27 | Medium |
8 | Reading | 14.20 | Medium |
9 | Exercising | 13.55 | Low |
10 | Studying | 12.57 | Low |
11 | Using computers/telephones | 11.90 | Low |
12 | Doing religious activities | 10.57 | Low |